Usually if an item is identical, it has other differences besides attack power. For instance,
-One item might have a higher durability (Durability is the rate of how long an item can last without being broken)
-While another item might have more Armour Points (Armour points affect how much protection your character has, and how much damage he will take, this changes frequently, but in very small steps as you level)
-Range, for archers, mages, and warriors that are users of spears, affects how far away you can hit your target. With a higher range you will have more room between yourself and the target. (Note for Spears all have a 2.4 range)
-Effectiveness, one item might be more defective or effective depending on your opponent. They range from "Very Good, Good, Normal, Bad, and Very Bad." For instance if you have pauldrons that are "Very Bad on lightning damage, you will take more damage against foes that use lighting damage. This goes the other way around too.
-If an item has an enhancement, (Defective, Common, Enchanced, Superior, and Master) it just means there is usually a bonus added to the weapons damage and hit chance. So a defective Bow might have damage like this: 13-20 (-4) The -4 damage would be the effect of defectiveness. If that same bow was master its damamge could be something like this: 13-20 (+8) The +8 attack bonus would be the master enchancment,
Hope you get it,
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