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General discussion Topics related to various aspects of Champions of Regnum |
06-06-2017, 10:27 AM
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#71
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Initiate
Join Date: Mar 2013
Posts: 138
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Quote:
Originally Posted by saumya
Every realm needs a good leader that isint like ''ok guys let them rot we camp castle ok''
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Too true! Smaller servers outline leadership decisions.
On 2nd invasion (successful one) greens were told to camp efe, although herb was lost. We did for about a half hour, wasting our time not fighting. Then blue zerg came and we lost efe, and leader didn't bother returning to efe. I was raging - went to wall and just stayed there. Even posted in chat 'this is a wargame - fighting is what we are meant to do.' To make me rage is pretty hard, but the truth is it was just one small miscalculation which affected 30 minutes of my game time - frustrating. When we rallied though, we had great fun.
Small server makes leadership more challenging - we, the community, can be a bit more patient and get on with gaming.
Thanks to Bone Breaker for his eternal optimism and rallying efforts  And to Dlort and Snuggles for their impeccable heals, and Charming Mary for being super reliable and always at the front of every fight. Lock with the spirit of a OP Knarb!
Can't wait for some more.
Tonight - we invade Alsius.
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06-06-2017, 11:31 AM
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#72
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Initiate
Join Date: May 2015
Location: 'B-F-Egypt', Virginia, U.S.A. (please pity & forgive us poor american fools!)
Posts: 143
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Quote:
Originally Posted by The_Pirate
Too true! Smaller servers outline leadership decisions.
On 2nd invasion (successful one) greens were told to camp efe, although herb was lost. We did for about a half hour, wasting our time not fighting. Then blue zerg came and we lost efe, and leader didn't bother returning to efe. I was raging - went to wall and just stayed there. Even posted in chat 'this is a wargame - fighting is what we are meant to do.' To make me rage is pretty hard, but the truth is it was just one small miscalculation which affected 30 minutes of my game time - frustrating. When we rallied though, we had great fun.
Small server makes leadership more challenging - we, the community, can be a bit more patient and get on with gaming.
Thanks to Bone Breaker for his eternal optimism and rallying efforts  And to Dlort and Snuggles for their impeccable heals, and Charming Mary for being super reliable and always at the front of every fight. Lock with the spirit of a OP Knarb!
Can't wait for some more.
Tonight - we invade Alsius.
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Im guessing your leader was probably that knight who logged off inside efe?
Pretty sure hes the reason why syrtis starts avoiding war
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06-06-2017, 12:01 PM
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#73
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Initiate
Join Date: Mar 2013
Posts: 138
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Quote:
Originally Posted by saumya
Im guessing your leader was probably that knight who logged off inside efe?
Pretty sure hes the reason why syrtis starts avoiding war
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Qwezz? Zor? No they don't lead. Ps - I enjoyed fighting you yesterday, you're a good barb  Jaro Seeker here.
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06-06-2017, 01:04 PM
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#74
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Pledge
Join Date: Sep 2009
Location: Hungary
Posts: 6
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Its great to see you here Adrian, continously responding to our suggestions, ideas, problems, experiences!
You are asking us to be patient, to have faith, and to keep playing with the hope, that the time will solve everything, and we get what we want, at one point.
That is okay, we do that, since quite a long time, I would say, and most likely we will keep doing it, but please show us exactly what you, as the NGD team working on, tell us how we could help, allow us to do something for you, help us, let us to join your crew somehow. Its just and idea, but choose old players from the community, who are in this game for over 6-8 years, ask them what they would do, how they would help, what their experience is. Allow us to help with programming or creating new things in this great game.
I've read quite some previous posts, everyone has nice ideas, and options, and as you said, you at NGD do have many too, obviously.
Then you said the next thing you will do, work on, is the clans, and the low level -( i assume it is bellow 45-50) - Squid Island ?war?
With the deepest respect, but there will be no any war, because only like 5-10 people play on each realm, and most of them already in end-game.
The clans are just a type of party, a community with green party.
Its like this for years, we accepted it. There could be millions of ways to improve it, as you probably already heard, tought of, but please, do not start it now, put something else as more important, than this two things.
My only idea would be here, to choose a team of skilled, old, decent players, who gave years to this game, from their life, and make them Game Supporters. This would contain something like programmer teams, who create things for the game, that you can add manually after a small reconsidering, for example.
You may not even read this post, and say i am just one of the many guys who just leave a comment here, and repeating how to make the game better, but i haven't seen this kind of idea before.
Thank you for reading it!
__________________
maciamd
Berserkers
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06-06-2017, 04:25 PM
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#75
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Pledge
Join Date: Jan 2009
Posts: 4
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Let's make some things clear. I made excel calculations using Warmaster Rankings. 100 players per server with most amount of obtained WMC. All time range, all classes, all realms.
Here are the results:
Ra:
Alsius 34%
Ignis 37%
Syrtis 29%
Valhalla:
Alsius 32%
Ignis 20%
Syrtis 48%
Haven:
Alsius 76%
Ignis 12%
Syrtis 12%
The problem is that in times when there was so easy to get WMC (like capturing the gate, WMC dragon wish, killing nobles etc) the Alsius was overpopulated. Now, even if other realm will be on it's "prime-time" it not gonna get same results as Alsius.
Current Haven state is a result of our patience. And sure, we can still be patient, but it won't change anything.
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06-06-2017, 04:51 PM
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#76
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Count
Join Date: Jun 2009
Location: France
Posts: 1,024
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Adrian,
you know i always been a supporter of this game (through suggestions, bug reports, activity in game, and real money), but still the "be patient" thing doesn't work anymore.
You are lacking of human resources, we can understand that, but then why:
- make unrealistic roadmaps ( https://www.championsofregnum.com/fo...71&postcount=1)
- introduce unneeded new features (TDM & new coliseum are nice, but are they that necessary now ?)
- do not accept more community helpers (i already suggested opening quests writing to community)
- do not accept opening source code (at least partly), i know you excluded this possibility at some point but now the game would profit of it (opening source but keeping official server and client)
- do not work more with the community which is ready to help for everything they can: rule system (you hide formulas), story (quests), characters background, fully open bug reporting system, testing)
I know you made progress on many points, but you should open the game more, embrass side projects (regnum sentinel), make API documented, etc...
Communication and merchandising are on the low side (what about community-designed T-shirts and mugs approved and sold by NGD for example).
What about being more transparent in general ? For example, publishing a roadmap is great, but if you don't stick to it, you have to explain why. The roadmap should be discussed with the community, which should vote for priorities.
What about in-game bug reporting, in-game vote system, more transparency on users (you hide number of users, it serves no purpose, if no one plays, people are smart enough to notiice anyway).
I love this game, but i think it is in danger now, most players on Haven are just old players, very few new ones. Let the community really help you, don't just ask for.
You're always saying you are lacking resources, can you at least tell us what they are exactly for this game ?
PS: my ideas aren't all good, but the main point is to open discussion, and see the pros & cons.
__________________
Annavilya / War-Luck (Haven)
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06-06-2017, 06:23 PM
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#77
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Banned
Join Date: Nov 2008
Location: México.
Posts: 838
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Quote:
Originally Posted by Zas_
You are lacking of human resources, we can understand that, but then why:
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The new cast bar and the owl sound... very very needed.
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06-06-2017, 06:43 PM
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#78
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Initiate
Join Date: May 2014
Location: Germany
Posts: 136
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Quote:
Originally Posted by Vadhir
The new cast bar and the owl sound... very very needed.
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And my mighty hyena sounds like a sick cow now...
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06-06-2017, 07:50 PM
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#79
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Master
Join Date: Jun 2007
Posts: 375
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Quote:
Originally Posted by Artemo
And my mighty hyena sounds like a sick cow now...
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I was like wtf is wrong with the hyena. In clan chat they told me hyenas really sound like that.
They were right...
https://www.youtube.com/watch?v=Vd8cnaS6fcU
Never did an animal disappointed me like this before.
__________________
Skity - Ra
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06-06-2017, 08:09 PM
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#80
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Master
Join Date: Mar 2010
Location: Georgia
Posts: 386
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Quote:
Originally Posted by Zas_
Adrian,
you know i always been a supporter of this game (through suggestions, bug reports, activity in game, and real money), but still the "be patient" thing doesn't work anymore.
You are lacking of human resources, we can understand that, but then why:
- make unrealistic roadmaps ( https://www.championsofregnum.com/fo...71&postcount=1)
- introduce unneeded new features (TDM & new coliseum are nice, but are they that necessary now ?)
- do not accept more community helpers (i already suggested opening quests writing to community)
- do not accept opening source code (at least partly), i know you excluded this possibility at some point but now the game would profit of it (opening source but keeping official server and client)
- do not work more with the community which is ready to help for everything they can: rule system (you hide formulas), story (quests), characters background, fully open bug reporting system, testing)
I know you made progress on many points, but you should open the game more, embrass side projects (regnum sentinel), make API documented, etc...
Communication and merchandising are on the low side (what about community-designed T-shirts and mugs approved and sold by NGD for example).
What about being more transparent in general ? For example, publishing a roadmap is great, but if you don't stick to it, you have to explain why. The roadmap should be discussed with the community, which should vote for priorities.
What about in-game bug reporting, in-game vote system, more transparency on users (you hide number of users, it serves no purpose, if no one plays, people are smart enough to notiice anyway).
I love this game, but i think it is in danger now, most players on Haven are just old players, very few new ones. Let the community really help you, don't just ask for.
You're always saying you are lacking resources, can you at least tell us what they are exactly for this game ?
PS: my ideas aren't all good, but the main point is to open discussion, and see the pros & cons.
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This here. +1
__________________
Haven ~ Daggers/Miles Long *Retired*
Ra ~ Cloaks/Elongated
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