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Old 02-14-2011, 08:36 PM   #21
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I experience that freeze too since a few weeks now.

It seems really random in location. Number of around bosses and players seems irrelevant. It can happen any time, running or fighting (or even staying still).

swap is not an issue in my case (far enough memory, really, 24G, if the system need swap, there is a leak! (which is not reported, so no, not a swap issue))
number of cores neither (I even wonder if more than one or two is actually used by RO), nor speed (i7 @ 3.33GHz nominal, slow down at 1.6GHz with usual governor)
The frame rate is fine at 60 fps on the GTX470 most of the time (some area get a little temporary slowdown, but not enough for accumulated huge number of late frames). (and CPU usage is barely at 80-90% as reported in RO)
Cooling is really not an issue (disks are below 30°C, even the 470 is not pushed in its hot zone).

Remaining details: Ubuntu 10.10 (maverick), kernel 2.6.35-26, nvidia driver 270.18, x86_64
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Old 02-14-2011, 09:58 PM   #22
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Quote:
Originally Posted by Zas_ View Post
I experiened this issue (i think), with Linux Mint (based on Ubuntu Maverick), 260.19.06 nvidia drivers, x86_64 platform with stock 2.6.35-24 kernel.

I upgraded my kernel to 2.6.36-020636 (manual way), so far issue is gone.
i'll check kernel version thx

Edit: i got kernel 2.6.35.11-83.fc14.x86_64 :/

Last edited by buldarnemon; 02-14-2011 at 11:38 PM.
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Old 02-15-2011, 01:48 PM   #23
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Quote:
Originally Posted by buldarnemon View Post
i'll check kernel version thx

Edit: i got kernel 2.6.35.11-83.fc14.x86_64 :/
Try 2.6.36 and report, for me it fixed the issue.

Issue not fixed by kernel upgrade, it came back.
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Last edited by Zas_; 02-27-2011 at 03:01 PM. Reason: Issue re-appeared, kernel upgrade didn't fix it
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Old 02-22-2011, 07:07 AM   #24
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upgraded to 2.6.37 and didn't fix the problem. I feel it has something to do with my ethernet adapter rather ... I'm still investigating thx
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Old 02-27-2011, 12:04 PM   #25
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Same as Buldarnemon, 2.6.37 does not fix it.
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Old 02-28-2011, 11:10 PM   #26
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I have an Archlinux x86_64 with 2.6.37 kernel on an Intel SSD finely tuned for max performance (aligned partitions, noop sheduler, /tmp in ramfs, trim...)
Althought I almost had no big freeze in game, the log in process is really long, and the game freezes for several seconds (5-15) once the character is in the world. I have this issue only since a few RO updates...
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